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Susanna Hertrich & Shintaro Miyazaki

Susanna Hertrich & Shintaro Miyazaki

Sensorium of Animals

Nome(i)

Susanna Hertrich (1973)
Shintaro Miyazaki (1980)

Instagram

@susanna.hertrich

Impiego

Susanna Hertrich: part-time lecturer & artist/designer
Shintaro Miyazaki: fulltime university professor

Formazione

Susanna Hertrich:
Master in Design Interactions, Royal College of Art, London, 2008, (UK)
Diploma in Graphic Design, University of Applied Sciences, Düsseldorf, 1998, (DE) Shintaro Miyazaki:
Media Sciences, Music Sciences and Philosophy, Basel University, 2007 
PhD in Media Theory/Media Studies, Humboldt University of Berlin, 2012, (DE)

Titolo

Sensorium of Animals

Anno di creazione

2016–2019

2021–2022

Luogo di creazione

Basel

Contesto di creazione

SNSF – funded, practice-based design research, SNSF Nº.159849; Full Title: The Sensorium of Animals. Electroreception in Experimental and Historical Media and Design Research

Collaboratore(i)

Critical Media Lab, Academy of Art and Design Basel

Oggetto(i) mostrato(i)

Spatial installation containing: prototypes and props (antennae, electronic prototypes, fictional prototypes, a coverall suit, crystals, other items), short films, a printed book and two spoken poems (audio)

Dimensioni

Various

Formati / Durata
Materiale(i)

Mixed media

Fornitore(i) di materiale

What if we could feel the signals of our invisible information networks on our skin? • Susanna Hertrich and Shintaro Miyazaki linked electroreceptive elephant-nose fish to seemingly immaterial signal-based information technologies. As the latter remain hidden from human senses, they wanted to ask if one could construct an electroreceptive sense for humans and what kind of society this would lead to. • This interdisciplinary research combines media historical research, technological experiments, design fiction, short films and a publication. This work has been exhibited as an imaginary laboratory containing the products of their research: electronic prototypes that convert electromagnetic signals into tactile vibrations on the skin, fictional prototypes that served as props in the short films, a collection of books, curious artefacts, ideas, notes and tools. A chalk diagram on the wall gives an overview of the research. The publication is a play of fact and fiction containing a poem, a science-fiction story and scientific text.